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Sams.Teach.Yourself.Visual.C.Sharp.2008.in.24.Hours.Complete.Starter.Kit.Jul

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Sams.Teach.Yourself.Visual.C.Sharp.2008.in.24.Hours.Complete.Starter.Kit.Jul 电子书简介:
Sams.Teach.Yourself.Visual.C.Sharp.2008.in.24.Hours.Complete.Starter.Kit.Jul
This book is targeted toward those who have little or no programming experience or who
might be picking up Visual C# as a second language. The book has been structured and
written with a purpose: to get you productive as quickly as possible. I’ve used my experiences
in writing applications with Visual C# and teaching Visual C# to create a book that I
hope cuts through the fluff and teaches you what you need to know. All too often, authors
fall into the trap of focusing on the technology rather than on the practical application of
the technology. I’ve worked hard to keep this book focused on teaching you practical skills
that you can apply immediately toward a development project. Feel free to post your suggestions
or success stories at www.jamesfoxall.com/forums.
This book is divided into five parts, each of which focuses on a different aspect of developing
applications with Visual C# 2008. These parts generally follow the flow of tasks you’ll
perform as you begin creating your own programs with Visual C# 2008. I recommend that
you read them in the order in which they appear.
. Part I, “The Visual C# 2008 Environment,” teaches you about the Visual C# environment,
including how to navigate and access Visual C#’s numerous tools. In addition,
you’ll learn about some key development concepts such as objects, collections, and
events.
. Part II, “Building a User Interface,” shows you how to build attractive and functional
user interfaces. In this part, you’ll learn about forms and controls—the user interface
elements such as text boxes and list boxes.
. Part III, “Making Things Happen: Programming,” teaches you the nuts and bolts of
Visual C# 2008 programming—and there’s a lot to learn. You’ll discover how to create
classes and procedures, as well as how to store data, perform loops, and make
decisions in code. After you’ve learned the core programming skills, you’ll move into
object-oriented programming and debugging applications.
. Part IV, “Working with Data,” introduces you to working with graphics, text files, and
programming databases, and shows you how to automate external applications such
as Word and Excel. In addition, this part teaches you how to manipulate a user’s file
system and the Windows Registry.
. Part V, “Deploying Solutions and Beyond,” shows you how to distribute an application
that you’ve created to an end user’s computer. In Hour 24, “The 10,000-Foot
View,” you’ll learn about Microsoft’s .NET initiative from a higher, less-technical level.
Many readers of previous editions have taken the time to give me input on how to make
this book better. Overwhelmingly, I was asked to have examples that build on the examples
in the previous chapters. In this book, I have done that as much as possible. Now, instead
of learning concepts in isolated bits, you’ll be building a feature-rich Picture Viewer program
throughout the course of this book. You’ll begin by building the basic application. As
you progress through the chapters, you’ll add menus and toolbars to the program, build an
Options dialog box, modify the program to use the Windows Registry and a text file, and
even build a setup program to distribute the application to other users. I hope you find this
approach beneficial in that it enables you to learn the material in the context of building a
real program.
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